I describe a design-based learning activity that utilizes the interdisciplinary content domain of biomimicry. Design-based learning requires student creativity and technological innovation to address novel science problems, characteristics of the nature of science not often addressed in schools. Alignment with national standards documents, protocols, and assessment recommendations are provided.
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1 March 2012
Using Biomimicry to Engage Students in a Design-Based Learning Activity
Grant E. Gardner
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The American Biology Teacher
Vol. 74 • No. 3
March 2012
Vol. 74 • No. 3
March 2012
Biomimicry
design-based learning
Inquiry
technology