In this paper, we present an augmented reality learning system that uses the input of a depth camera to interactively teach anatomy to high school students. The objective is to exemplify human anatomy by displaying 3D models over the body of a person in real time, using the Microsoft Kinect depth camera. The users can see how bones, muscles, or organs are distributed in their bodies without the use of targets for tracking.
How to translate text using browser tools
1 March 2017
A Portable Augmented-Reality Anatomy Learning System Using a Depth Camera in Real Time
Cristina Manrique-Juan,
Zaira V. E. Grostieta-Dominguez,
Ricardo Rojas-Ruiz,
Moises Alencastre-Miranda,
Lourdes Muñoz-Gómez,
Cecilia Silva-Muñoz
ACCESS THE FULL ARTICLE
It is not available for individual sale.
This article is only available to subscribers.
It is not available for individual sale.
It is not available for individual sale.

The American Biology Teacher
Vol. 79 • No. 3
March 2017
Vol. 79 • No. 3
March 2017
Anatomy
augmented reality
depth camera
innovative education
interactive learning